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ICML
2000
IEEE
16 years 7 months ago
Behavioral Cloning of Student Pilots with Modular Neural Networks
This paper investigates how behavioral cloning can be used to decrease training time for students learning to y on simulators. The challenges presented to each student must be tai...
Charles W. Anderson, Bruce A. Draper, David A. Pet...
SIGOPSE
2004
ACM
15 years 11 months ago
Using virtual markets to program global behavior in sensor networks
This paper presents market-based macroprogramming (MBM), a new paradigm for achieving globally efficient behavior in sensor networks. Rather than programming the individual, low-...
Geoffrey Mainland, Laura Kang, Sébastien La...
ICMCS
2000
IEEE
98views Multimedia» more  ICMCS 2000»
15 years 10 months ago
Mining User Behavior for Resource Prediction in Interactive Electronic Malls
Applications in virtual multimedia catalogs are highly interactive. Thus, it is difficult to estimate resource demands required for presentation of catalog contents. In this pape...
Silvia Hollfelder, Vincent Oria, M. Tamer Özs...
CA
1999
IEEE
15 years 10 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
ICSE
2000
IEEE-ACM
15 years 10 months ago
Graphical animation of behavior models
Graphical animation is a way of visualizing the behavior of design models. This visualization is of use in validating a design model against informally specified requirements and ...
Jeff Magee, Nat Pryce, Dimitra Giannakopoulou, Jef...