The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
In order to coordinate and deliver information in the right time and to the right place, theories from multi-agent systems and information logistics are combined. We use agents to ...
The paper discusses a top-down approach to model soccer knowledge, as it can be found in soccer theory books. The goal is to model soccer strategies and tactics in a way that they ...
Frank Dylla, Alexander Ferrein, Gerhard Lakemeyer,...
The perception-based theory of probabilistic reasoning which is outlined in this paper is not in the traditional spirit. Its principal aim is to lay the groundwork for a radical e...
Abstract. This paper addresses the issue of measuring similarity between pieces of uncertain information in the framework of possibility theory. In a first part, natural properties...
Ilyes Jenhani, Nahla Ben Amor, Zied Elouedi, Salem...