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AEI
2004
114views more  AEI 2004»
15 years 6 months ago
Physical concept ontology for the knowledge intensive engineering framework
Knowledge intensive engineering aims at flexible applications of a variety of product life cycle knowledge, such as design, manufacturing, operations, maintenance, and recycling. ...
Masaharu Yoshioka, Yasushi Umeda, Hideaki Takeda, ...
ICMAS
2000
15 years 7 months ago
The Adaptive Agent Architecture: Achieving Fault-Tolerance Using Persistent Broker Teams
Brokers are used in many multi-agent systems for locating agents, for routing and sharing information, for managing the system, and for legal purposes, as independent third partie...
Sanjeev Kumar, Philip R. Cohen, Hector J. Levesque
CHI
2006
ACM
16 years 6 months ago
Multi-channel consumer behavior: online and offline travel preparations
Elaborating on the first stage in the User-Centered Design (UCD) process, understanding the user, this study questions whether it is sufficient to look at the use of interactive s...
Geke van Dijk, Shailey Minocha, Angus Laing
CHI
2005
ACM
16 years 6 months ago
Breakaway: an ambient display designed to change human behavior
We present Breakaway, an ambient display that encourages people, whose job requires them to sit for long periods of time, to take breaks more frequently. Breakaway uses the inform...
Nassim Jafarinaimi, Jodi Forlizzi, Amy Hurst, John...
CHI
2010
ACM
16 years 1 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty