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ACMSE
2008
ACM
15 years 8 months ago
Studio-based learning in CS2: an experience report
Recently there has been a surge of interest in making computer science education attractive to potential students, motivating to current students, and relevant to graduating stude...
Lakshman Myneni, Margaret Ross, T. Dean Hendrix, N...
WG
2005
Springer
16 years 7 days ago
Computing the Tutte Polynomial on Graphs of Bounded Clique-Width
The Tutte polynomial is a notoriously hard graph invariant, and efficient algorithms for it are known only for a few special graph classes, like for those of bounded tree-width. Th...
Omer Giménez, Petr Hlinený, Marc Noy
CSE
2009
IEEE
16 years 1 months ago
Parallel Computation of Nash Equilibria in N-Player Games
—We propose a parallel algorithm for finding Nash equilibria in n-player noncooperative games. The algorithm is based on enumerating the supports of mixed strategies in parallel...
Jonathan Widger, Daniel Grosu
ACSC
2005
IEEE
16 years 12 days ago
Real-time Monocular Tracking of View Frustum for Large Screen Human-Computer Interaction
This paper introduces a novel approach towards direct interaction with large display systems. Monocular computer vision is utilised to avoid restraints imposed by input devices. T...
Kelvin Cheng, Masahiro Takatsuka
158
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ITICSE
2009
ACM
16 years 1 months ago
Evaluating student experiences in developing software for humanity
Student involvement in Humanitarian Free and Open Source Software (HFOSS) projects holds the potential to provide a rich education experience to undergraduates. This paper discuss...
Gregory W. Hislop, Heidi J. C. Ellis, Ralph A. Mor...