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UM
2001
Springer
15 years 11 months ago
User Modelling in I-Help: What, Why, When and How
This paper describes user modelling in I-Help, a system to facilitate communication amongst learners. There are two I-Help components: Private and Public Discussions. In the Privat...
Susan Bull, Jim E. Greer, Gordon I. McCalla, Lori ...
182
Voted
DATE
2000
IEEE
140views Hardware» more  DATE 2000»
15 years 11 months ago
Resolution of Dynamic Memory Allocation and Pointers for the Behavioral Synthesis from C
-- One of the greatest challenges in C/C++-based design methodology is to efficiently map C/C++ models into hardware. Many of the networking and multimedia applications implemente...
Luc Séméria, Koichi Sato, Giovanni D...
FGR
2000
IEEE
161views Biometrics» more  FGR 2000»
15 years 11 months ago
Learning and Synthesizing Human Body Motion and Posture
A novel approach is presented for estimating human body posture and motion from a video sequence. Human pose is defined as the instantaneous image plane configuration of a singl...
Rómer Rosales, Stan Sclaroff
IPPS
2000
IEEE
15 years 11 months ago
Self-Stabilizing Mutual Exclusion Using Unfair Distributed Scheduler
A self-stabilizing algorithm, regardless of the initial system state, converges in finite time to a set of states that satisfy a legitimacy predicate without the need for explici...
Ajoy Kumar Datta, Maria Gradinariu, Sébasti...
ISORC
2000
IEEE
15 years 11 months ago
Deadline Handling in Real-Time Distributed Objects
: Deadline handling is a fundamental part of real-time computing but has been practiced in ad hoc forms for decades. A general framework for systematic deadline handling in real-ti...
K. H. Kim, Juqiang Liu, Moon-hae Kim
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