A system is described for simulating environmental sound in interactive virtual worlds, using the physical state of objects as control parameters. It contains a unified framework ...
This paper presents the current state of the art in web3d multi-user technologies and more specifically networked virtual environment platforms that support the X3D standard, whic...
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
Ensuring personal safety for people on the move is becoming a heightened priority in today's uncertain environment. Traditional approaches are no longer adequate in meeting ri...
Abstract-- In this paper we propose a distributed authentication service for peer-to-peer (P2P) based massively multiuser virtual environments. Such a service is necessary to provi...
Arno Wacker, Gregor Schiele, Sebastian Schuster, T...