This paper analyzes the simulation of Finite State mobile agent, which regards the migration, execution, and searching of the mobile agents as finite states. As the finite state mo...
Abstract. This paper describes a simple yet effective method for achieving accurate, believable eye contact between humans and computer-generated characters, which to the author’...
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
—This document briefly describes a framework supporting the definition and implementation of virtual environment inhabited by interacting situated agents defined according to the...