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SOFSEM
1997
Springer
15 years 11 months ago
Path Layout in ATM Networks
This paper surveys recent results in the area of virtual path layout in ATM networks. We present a model for the theoretical study of these layouts the model amounts to covering t...
Shmuel Zaks
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
15 years 10 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
SI3D
2003
ACM
15 years 12 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
COBUILD
1999
Springer
15 years 11 months ago
Complex Construction Kits for Coupled Real and Virtual Engineering Workspaces
A concept of complex objects, being artifacts that have one real physical part and several virtual parts representing certain aspects of the object, is introduced. These parts are ...
Wilhelm F. Bruns
ICCD
2004
IEEE
98views Hardware» more  ICCD 2004»
16 years 3 months ago
Thermal-Aware IP Virtualization and Placement for Networks-on-Chip Architecture
Networks-on-Chip (NoC), a new SoC paradigm, has been proposed as a solution to mitigate complex on-chip interconnect problems. NoC architecture consists of a collection of IP core...
Wei-Lun Hung, Charles Addo-Quaye, Theo Theocharide...