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INTERNET
2010
132views more  INTERNET 2010»
15 years 3 months ago
Peer-to-Peer 3D Streaming
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen
CE
2005
84views more  CE 2005»
15 years 6 months ago
Virtual collaborative learning environments for music: networked drumsteps
This paper focuses on technologies that enable meaningful, constructionist interaction in collaborative music environments. In particular, it describes the design and implementati...
Conor McCarthy, James Bligh, Kevin Jennings, Brend...
187
Voted
VTC
2006
IEEE
101views Communications» more  VTC 2006»
16 years 19 days ago
A Virtual Slot Multiple Access for IEEE 802.15.3 High-Rate Wireless Personal Area Networks
—The IEEE 802.15.3 has introduced a type of time division multiple access (TDMA) which allocates the variable length of timeslot within a constant time interval. However, it need...
Do-Youn Hwang, Eui Hyeok Kwon, Jae-Sung Lim
DSRT
2006
IEEE
16 years 21 days ago
Real Time P2P Network Simulation for Very Large Virtual Environment
The ever increasing speed of Internet connections has led to a point where it is actually possible for every end user to seamlessly share data on Internet. Peer-To-Peer (P2P) netw...
Romain Cavagna, Christian Bouville, Jér&oci...
HIPS
1998
IEEE
15 years 11 months ago
Parallel and Distributed Programming with Pthreads and Rthreads
This paper describes Rthreads (Remote threads), a software distributed shared memory system that supports sharing of global variables on clusters of computers with physically dist...
Bernd Dreier, Markus Zahn, Theo Ungerer