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» The user interface as an agent environment
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CHI
2002
ACM
16 years 7 months ago
A visual language for sketching large and complex interactive designs
Informal, sketch-based design tools closely match the work practices of user interface designers. Current tools, however, are limited in the size and complexity of interaction tha...
James Lin, Michael Thomsen, James A. Landay
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
JUCS
2008
177views more  JUCS 2008»
15 years 6 months ago
An Improved Multi-Agent Simulation Methodology for Modelling and Evaluating Wireless Communication Systems Resource Allocation A
: Multi-Agent Systems (MAS) constitute a well known approach in modelling dynamical real world systems. Recently, this technology has been applied to Wireless Communication Systems...
P. M. Papazoglou, Dimitris A. Karras, Rallis C. Pa...
CGF
2004
82views more  CGF 2004»
15 years 6 months ago
Scalable Behaviors for Crowd Simulation
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Mankyu Sung, Michael Gleicher, Stephen Chenney
ATAL
2004
Springer
15 years 12 months ago
Resource Allocation in the Grid Using Reinforcement Learning
One of the main challenges in Grid computing is efficient allocation of resources (CPU-hours, network bandwidth, etc.) to the tasks submitted by users. Due to the lack of centrali...
Aram Galstyan, Karl Czajkowski, Kristina Lerman