— We adopt a form of group communication, called channeled multicast, for active rooms and other scenarios featuring strict real-time requirements, inherently unreliable communic...
In traditional information systems, the user interface is controlled by one single application. In distributed systems, several distributed components may want to influence the ap...
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
This paper discusses the extensions that we have made to Betty’s Brain teachable agent system to help students learn about dynamic processes in a river ecosystem. Students first ...