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» The user in experimental computer systems research
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CHI
2004
ACM
16 years 6 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
MOBISYS
2009
ACM
16 years 6 months ago
Point&Connect: intention-based device pairing for mobile phone users
Point&Connect (P&C) offers an intuitive and resilient device pairing solution on standard mobile phones. Its operation follows the simple sequence of point-and-connect: wh...
Chunyi Peng, Guobin Shen, Yongguang Zhang, Songwu ...
CHI
2011
ACM
14 years 10 months ago
Proxemic interactions in ubiquitous computing ecologies
An important challenge in ubiquitous computing (ubicomp) is to create techniques that allow people to seamlessly and naturally connect to and interact with the increasing number o...
Nicolai Marquardt
ISHPC
2000
Springer
15 years 10 months ago
Leveraging Transparent Data Distribution in OpenMP via User-Level Dynamic Page Migration
This paper describes transparent mechanisms for emulating some of the data distribution facilities offered by traditional data-parallel programming models, such as High Performance...
Dimitrios S. Nikolopoulos, Theodore S. Papatheodor...
CHI
2008
ACM
16 years 6 months ago
Pick me!: link selection in expertise search results
Expertise locator systems have been designed to help find experts within organizations. While there are many examples of these systems in the literature, there has not been any sy...
N. Sadat Shami, Kate Ehrlich, David R. Millen