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WEA
2005
Springer
176views Algorithms» more  WEA 2005»
15 years 12 months ago
High-Performance Algorithm Engineering for Large-Scale Graph Problems and Computational Biology
Abstract. Many large-scale optimization problems rely on graph theoretic solutions; yet high-performance computing has traditionally focused on regular applications with high degre...
David A. Bader
CHI
2004
ACM
16 years 6 months ago
EyeDraw: a system for drawing pictures with the eyes
This paper describes the development of EyeDraw, a software system that enables children with severe motor impairments to draw pictures by just moving their eyes. EyeDraw will hel...
Anthony J. Hornof, Anna Cavender, Rob Hoselton
KDD
2006
ACM
170views Data Mining» more  KDD 2006»
16 years 6 months ago
Computer aided detection via asymmetric cascade of sparse hyperplane classifiers
This paper describes a novel classification method for computer aided detection (CAD) that identifies structures of interest from medical images. CAD problems are challenging larg...
Jinbo Bi, Senthil Periaswamy, Kazunori Okada, Tosh...
AVI
2008
15 years 8 months ago
VCode and VData: illustrating a new framework for supporting the video annotation workflow
Digital tools for annotation of video have the promise to provide immense value to researchers in disciplines ranging from psychology to ethnography to computer science. With trad...
Joey Hagedorn, Joshua M. Hailpern, Karrie Karahali...
MHCI
2009
Springer
16 years 1 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André