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» The user experience: designs and adaptations
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DRM
2006
Springer
15 years 10 months ago
Consumers, fans, and control: what the games industry can teach Hollywood about DRM
Through legislation and technology the film industry has been seeking to fully control usage of the bits it creates; their model is "restrictive" digital-rights manageme...
Susan Landau, Renée Stratulate, Doug Twille...
ITS
2000
Springer
140views Multimedia» more  ITS 2000»
15 years 10 months ago
Multi-agent Negotiation to Support an Economy for Online Help and Tutoring
We are designing a computational architecture for a "learning economy" based on personal software agents who represent users in a virtual society and assist them in find...
Chhaya Mudgal, Julita Vassileva
DIM
2008
ACM
15 years 8 months ago
Quantifying the security of preference-based authentication
We describe a technique aimed at addressing longstanding problems for password reset: security and cost. In our approach, users are authenticated using their preferences. Experime...
Markus Jakobsson, Liu Yang, Susanne Wetzel
IE
2007
15 years 8 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
AIPS
2006
15 years 8 months ago
Evaluating Mixed-Initiative Systems: An Experimental Approach
Mixed-Initiative approaches to Planning and Scheduling are being applied in different real world domains. While several recent successful examples of such tools encourage a wider ...
Gabriella Cortellessa, Amedeo Cesta