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» The user experience: designs and adaptations
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ACMACE
2009
ACM
15 years 10 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
SENSYS
2010
ACM
15 years 4 months ago
The Jigsaw continuous sensing engine for mobile phone applications
Supporting continuous sensing applications on mobile phones is challenging because of the resource demands of long-term sensing, inference and communication algorithms. We present...
Hong Lu, Jun Yang, Zhigang Liu, Nicholas D. Lane, ...
AINA
2007
IEEE
16 years 1 months ago
Database-Driven Grid Computing with GridBASE
The GridBASE framework for database-driven grid computing is presented. The design and a prototype implementation of the framework is discussed. Industry-strength database technol...
Hans De Sterck, Chen Zhang, Aleks Papo
VR
2009
IEEE
172views Virtual Reality» more  VR 2009»
16 years 1 months ago
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper ...
Eric Klein, J. Edward Swan II, Gregory S. Schmidt,...
DAIS
2003
15 years 8 months ago
Rational Server Selection for Mobile Agents
- Mobile agents have the ability to migrate through heterogeneous networks and execute at remote hosts. This ability can be exploited to improve the performance of agent based appl...
Carsten Pils, Stefan Diepolder