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» The user experience: designs and adaptations
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VR
2010
IEEE
147views Virtual Reality» more  VR 2010»
15 years 5 months ago
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewe...
Lane Phillips, Brian Ries, Michael Kaeding, Victor...
ASSETS
2004
ACM
16 years 3 days ago
A web accessibility service: update and findings
We report here on our progress on a project first described at the ASSETS 2002 conference. At that time, we had developed a prototype system in which a proxy server intermediary w...
Vicki L. Hanson, John T. Richards
CHI
2003
ACM
16 years 7 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...
BMCBI
2005
140views more  BMCBI 2005»
15 years 6 months ago
Dissecting systems-wide data using mixture models: application to identify affected cellular processes
Background: Functional analysis of data from genome-scale experiments, such as microarrays, requires an extensive selection of differentially expressed genes. Under many condition...
J. Peter Svensson, Renée X. de Menezes, Ing...
ATAL
2007
Springer
16 years 26 days ago
The effect of task and environment factors on M.A.S. coordination and reorganization
Research on organization of Multi-Agent Systems (M.A.S.) has shown that by adapting its organization, a M.A.S. is better able to operate in dynamic environments. In this paper we ...
Mattijs Ghijsen, Wouter N. H. Jansweijer, Bob J. W...