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» The user experience: designs and adaptations
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TEI
2010
ACM
160views Hardware» more  TEI 2010»
16 years 1 months ago
Creative idea exploration within the structure of a guiding framework: the card brainstorming game
I present a card brainstorming exercise that transforms a conceptual tangible interaction framework into a tool for creative dialogue and discuss the experiences made in using it....
Eva Hornecker
HUC
1999
Springer
15 years 11 months ago
An Evaluation of WebTwig - A Site Outliner for Handheld Web Access
Interaction problems occur when small-screen devices (PDAs, Palmtops etc) are used to access Web pages designed for conventional, largescreen displays. To overcome some of these pr...
Matt Jones, George Buchanan, Norliza Mohd-Nasir
ECTEL
2008
Springer
15 years 8 months ago
Supporting Reflection in Informal Learning
: This paper analyzes how different visualisations of interaction information can be used to indicate user activity and support informal learning. The question for research is how ...
Christian Glahn
ISVC
2005
Springer
16 years 8 days ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...
DATAMINE
2006
230views more  DATAMINE 2006»
15 years 6 months ago
Mining top-K frequent itemsets from data streams
Frequent pattern mining on data streams is of interest recently. However, it is not easy for users to determine a proper frequency threshold. It is more reasonable to ask users to ...
Raymond Chi-Wing Wong, Ada Wai-Chee Fu