In this paper we discuss the re-orientation of humancomputer interaction as an aesthetic field. We argue that mainstream approaches lack of general openness and ability to assess ...
Designing new interactive experiences requires effective methods for sensing human activities. In this paper we propose new sensor architecture based on tracking changes in resona...
Ivan Poupyrev, Zhiquan Yeo, Joshua D. Griffin, Sco...
Query-by-humming systems attempt to address the needs of the non-expert user, for whom the most natural query format – for the purposes of finding a tune, hook or melody of unk...
We discuss issues in designing virtual humans for applications which require long-term voluntary use, and the problem of maintaining engagement with users over time. Concepts and t...
Timothy W. Bickmore, Daniel Schulman, Langxuan Yin
Abstract: We developed a free form deformation application for an immersive environment in which users can interact freely using data gloves. To ensure better comfort and performan...
Manuel Veit, Antonio Capobianco, Dominique Bechman...