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» The user experience: designs and adaptations
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MCI
2001
15 years 8 months ago
In a Strange Land: modelling and understanding cyberspace
: This paper begins with a long-term view of the development of cyberspace. This includes a brief examination of the worldview of a 16th-century mapmaker and over 4000 years of dev...
Alan J. Dix
AGILEDC
2005
IEEE
16 years 10 days ago
Staying Agile in Government Software Projects
Can government software projects be agile? What do Scrum and XP practices have to offer in this regulated and highly political environment? In this experience report, I will discu...
Barg Upender
MM
2003
ACM
140views Multimedia» more  MM 2003»
15 years 12 months ago
Looking into video frames on small displays
With the growing popularity of personal digital assistants and smart phones, people have become enthusiastic to watch videos through these mobile devices. However, a crucial chall...
Xin Fan, Xing Xie, He-Qin Zhou, Wei-Ying Ma
ACMACE
2007
ACM
15 years 10 months ago
Gaze-based infotainment agents
We propose an infotainment presentation system that relies on eye gaze as an intuitive and unobtrusive input modality. The system analyzes eye movements in real-time to infer user...
Helmut Prendinger, Tobias Eichner, Elisabeth Andr&...
TEI
2009
ACM
117views Hardware» more  TEI 2009»
16 years 1 months ago
Easigami: a reconfigurable folded-sheet TUI
Easigami is a novel tangible user interface (TUI) and interactive system intended to help children to learn to fold 3D geometric forms and to explore 2D-3D transformations. We pre...
Yingdan Huang, Mark D. Gross, Ellen Yi-Luen Do, Mi...