Sciweavers

3595 search results - page 299 / 719
» The user experience: designs and adaptations
Sort
View
MHCI
2009
Springer
16 years 1 months ago
Usability evaluation of OpenWeb transcoding
This paper describes collaborative work between industry and academia aimed at supporting the design and assessment of a transcoding service to support mobile phone internet brows...
Elizabeth Uruchurtu, Ellie Lockley, Chris Roast, I...
178
Voted
ISMAR
2005
IEEE
16 years 8 days ago
AR Karaoke: Acting in Your Favorite Scenes
In this paper we present a concept for augmented reality entertainment, called AR Karaoke, where users perform their favorite dramatic scenes with virtual actors. AR Karaoke is th...
Maribeth Gandy, Blair MacIntyre, Peter Presti, Ste...
175
Voted
VL
2005
IEEE
104views Visual Languages» more  VL 2005»
16 years 7 days ago
Show Me! Guidelines for Producing Recorded Demonstrations
Although recorded demonstrations (screen capture animations with narration) have become a popular form of instruction for user interfaces, little work has been done to describe gui...
Catherine Plaisant, Ben Shneiderman
NETGAMES
2006
ACM
16 years 19 days ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
PPOPP
2003
ACM
15 years 12 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...