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» The user experience: designs and adaptations
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VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
16 years 1 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
WSC
2008
15 years 9 months ago
Empowering decision support with simulation technology - Scenario Navigator
The commercial simulation environments that are available today focus primarily on the development of simulation models. They are designed for a single user. They provide animatio...
Edwin Valentin, Renk A. Bijlsma, Vincent de Gast
CHI
2010
ACM
16 years 1 months ago
The role of community and groupware in geocache creation and maintenance
Applications that provide location-based experiences are an increasingly viable design space given the proliferation of GPS-enabled mobile devices. However, these applications are...
Carman Neustaedter, Anthony Tang, Tejinder K. Judg...
205
Voted
AMM
2011
118views more  AMM 2011»
15 years 1 months ago
From Community Detection to Mentor Selection in Rating-Free Collaborative Filtering
—The number of resources or items that users can now access when navigating on the Web or using e-services, is so huge that these might feel lost due to the presence of too much ...
Armelle Brun, Sylvain Castagnos, Anne Boyer
CHI
2007
ACM
16 years 7 months ago
Comicboarding: using comics as proxies for participatory design with children
Comicboarding is a participatory design method that uses specially created comic books to generate engaging, productive brainstorming sessions with children. By leveraging known p...
Neema Moraveji, Jason Li, Jiarong Ding, Patrick O'...