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» The user experience: designs and adaptations
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PUC
2007
113views more  PUC 2007»
15 years 6 months ago
Designing technologies for presence-in-absence: illustrating the Cube and the Picture Frame
Presence-in-absence is a subjective feeling of a significant other when he or she is not physically copresent and several emerging technologies increasingly aim to support this fe...
Kasper Garnæs, Olga Grünberger, Jesper ...
JCNS
2011
61views more  JCNS 2011»
15 years 1 months ago
Automating the design of informative sequences of sensory stimuli
Adaptive stimulus design methods can potentially improve the efficiency of sensory neurophysiology experiments significantly; however, designing optimal stimulus sequences in re...
Jeremy Lewi, David M. Schneider, Sarah M. N. Wooll...
IMECS
2007
15 years 8 months ago
Investigation for Designing of Context-Aware Recommendation System Using SVM
Abstract Previously, we have proposed two recommendation systems, the Context-aware Information Filtering (C-IF) and Context-aware Collaborative Filtering (C-CF), both of which ar...
Kenta Oku, Shinsuke Nakajima, Jun Miyazaki, Shunsu...
CHI
2009
ACM
16 years 7 months ago
Leveraging open-source software in the design and development process
This paper presents a case study of the NASA Ames Research Center HCI Group's design and development of a problem reporting system for NASA's next generation vehicle (to...
Collin Green, Irene Tollinger, Christian Ratterman...
HAPTICS
2009
IEEE
16 years 1 months ago
Vibrotactile score: A score metaphor for designing vibrotactile patterns
Despite the plethora of vibrotactile applications that already have begun to impact our everyday life, how to design vibrotactile patterns easily and efficiently remains to be a ...
Jaebong Lee, Jonghyun Ryu, Seungmoon Choi