Program call graph representation can be used to support many tasks in compiler optimization, program comprehension, and software maintenance. During software evolution, the call ...
—Multiprocessor System on Chip (MPSoC) architecture is rapidly gaining momentum for modern embedded devices. The vulnerabilities in software on MPSoCs are often exploited to caus...
Krutartha Patel, Sri Parameswaran, Roshan G. Ragel
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
ABSTRACT This paper presents the first scratch-pad memory allocation scheme that requires no compiler support for interpreted-language based applications. A scratch-pad memory (SPM...
Software has become strategic to developing effective distributed real-time and embedded (DRE) systems. Next-generation DRE systems, such as total ship computing environments, coo...