Compact code generation is very important for an embedded system that has to be implemented on a chip with a severely limited amount of size. Even though on-chip data memory optimi...
Existing schemes for object layout and dispatch in the presence of multiple inheritance and separate compilation waste space and are slower than systems with single inheritance. T...
While the past research discussed several advantages of multiprocessor-system-on-a-chip (MPSOC) architectures from both area utilization and design verification perspectives over ...
In this paper, we present a hierarchical evolutionary approach to hardware/software partitioning for real-time embedded systems. In contrast to most of previous approaches, we app...
In the Sesame framework, we develop a modeling and simulation environment for the efficient design space exploration of heterogeneous embedded systems. Since Sesame recognizes se...