With a changing structure of networks and application systems due to the requirements of decentralised enterprises and open service markets, distributed systems with rapidly incre...
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
We study model selection strategies based on penalized empirical loss minimization. We point out a tight relationship between error estimation and data-based complexity penalizatio...
As immersive virtual environment (VE) applications become more complex, it is clear that we need a rm understanding of the principles of VE interaction. In particular, designers n...
Doug A. Bowman, Donald B. Johnson, Larry F. Hodges
: Contour Estimation, Bayesian Estimation, Random Fields, Dynamic Programming, Multigrid Methods. This paper addresses contour estimation on images modeled as piecewise homogeneous...