The physical layer of most wireless protocols is traditionally implemented in custom hardware to satisfy the heavy computational requirements while keeping power consumption to a ...
Yuan Lin, Hyunseok Lee, Mark Woh, Yoav Harel, Scot...
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Structured peer-to-peer overlay networks are now an established paradigm for implementing a wide range of distributed services. While the problem of maintaining these networks in ...
Simultaneous Broadcast protocols allow different parties to broadcast values in parallel while guaranteeing mutual independence of the broadcast values. In this work, we study va...
Abstract. The Reliable Server Pooling (RSerPool) protocol suite currently under standardization by the IETF is designed to build systems providing highly available services by prov...
Thomas Dreibholz, Erwin P. Rathgeb, Michael Tü...