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» The tao of parallelism in algorithms
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CLUSTER
2003
IEEE
15 years 12 months ago
A General Self-Adaptive Task Scheduling System for Non-Dedicated Heterogeneous Computing
— The efforts to construct a national scale Grid computing environment have brought unprecedented computing capacity and complicacy. Exploiting this complex infrastructure requir...
Ming Wu, Xian-He Sun
IEEEPACT
2003
IEEE
15 years 12 months ago
Picking Statistically Valid and Early Simulation Points
Modern architecture research relies heavily on detailed pipeline simulation. Simulating the full execution of an industry standard benchmark can take weeks to months to complete. ...
Erez Perelman, Greg Hamerly, Brad Calder
ISORC
2003
IEEE
15 years 12 months ago
Enhancing Time Triggered Scheduling with Value Based Overload Handling and Task Migration
Time triggered methods provide deterministic behaviour suitable for critical real-time systems. They perform less favourably, however, if the arrival times of some activities are ...
Jan Carlson, Tomas Lennvall, Gerhard Fohler
VISUALIZATION
2003
IEEE
15 years 12 months ago
Fast Volume Segmentation With Simultaneous Visualization Using Programmable Graphics Hardware
Segmentation of structures from measured volume data, such as anatomy in medical imaging, is a challenging data-dependent task. In this paper, we present a segmentation method tha...
Anthony Sherbondy, Michael Houston, Sandy Napel
SMA
2003
ACM
170views Solid Modeling» more  SMA 2003»
15 years 11 months ago
Contour generators of evolving implicit surfaces
The contour generator is an important visibility feature of a smooth object seen under parallel projection. It is the curve on the surface which seperates front-facing regions fro...
Simon Plantinga, Gert Vegter
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