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» The state of peer-to-peer simulators and simulations
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ICAT
2003
IEEE
15 years 11 months ago
Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
ICDCS
2003
IEEE
15 years 11 months ago
Neighbor Table Construction and Update in a Dynamic Peer-to-Peer Network
In a system proposed by Plaxton, Rajaraman and Richa (PRR), the expected cost of accessing a replicated object was proved to be asymptotically optimal for a static set of nodes an...
Huaiyu Liu, Simon S. Lam
ICDCS
2003
IEEE
15 years 11 months ago
A Generic Distributed Broadcast Scheme in Ad Hoc Wireless Networks
—We propose a generic framework for distributed broadcasting in ad hoc wireless networks. The approach is based on selecting a small subset of nodes to form a forward node set to...
Jie Wu, Fei Dai
ICNP
2003
IEEE
15 years 11 months ago
Delay Analysis of IEEE 802.11 in Single-Hop Networks
This paper presents an analytical model to compute the average service time and jitter experienced by a packet when transmitted in a saturated IEEE 802.11 ad hoc network. In contr...
Marcelo M. Carvalho, J. J. Garcia-Luna-Aceves
INFOCOM
2003
IEEE
15 years 11 months ago
Responding to Spurious Timeouts in TCP
- Delays on Internet paths, especially including wireless links, can be highly variable. On the other hand, a current trend for modern TCPs is to deploy a fine-grain retransmission...
Andrei Gurtov, Reiner Ludwig