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AIIDE
2006
15 years 8 months ago
Modeling Self-Adapting and Multicultural Non-Player Characters in Artificial Worlds
Modeling the behavior of Non-Player Characters (NPCs) so that they can act properly in an artificial world is a difficult, yet essential task in the development of modern computer...
Samuel Marin
EVOW
2003
Springer
15 years 12 months ago
The Emergence of Social Learning in Artificial Societies
The most recent advances of artificial life research are opening up a new frontier: the creation of simulated life environments populated by autonomous agents. In several cases a n...
Mauro Annunziato, Piero Pierucci
FLAIRS
2006
15 years 8 months ago
An Artificial Neural Network for a Tank Targeting System
In this paper, we apply artificial neural networks to control the targeting system of a robotic tank in a tank-combat computer game (RoboCode). We suggest an algorithm that not on...
Hans W. Guesgen, Xiao Dong Shi
HAIS
2008
Springer
15 years 7 months ago
An Evolutionary Approach for Tuning Artificial Neural Network Parameters
The widespread use of artificial neural networks and the difficult work regarding the correct specification (tuning) of parameters for a given problem are the main aspects that mot...
Leandro M. Almeida, Teresa Bernarda Ludermir
JCP
2008
166views more  JCP 2008»
15 years 6 months ago
Water Demand Prediction using Artificial Neural Networks and Support Vector Regression
Computational Intelligence techniques have been proposed as an efficient tool for modeling and forecasting in recent years and in various applications. Water is a basic need and as...
Ishmael S. Msiza, Fulufhelo Vincent Nelwamondo, Ts...