This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
This paper proposes a spatio-temporal macroprogramming paradigm for push-pull hybrid wireless sensor networks (WSNs). The proposed paradigm, called SpaceTime Oriented Programming ...
Hybrid spacecraft processing platforms that combine radiation-hardened components with commercialgrade COTS components have the potential to dramatically improve performance while ...
Ian A. Troxel, Eric Grobelny, Grzegorz Cieslewski,...
The implementation of conceptually continuous signals in functional reactive programming (FRP) is studied in detail. We show that recursive signals in standard implementations usi...