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ASPDAC
2006
ACM
146views Hardware» more  ASPDAC 2006»
16 years 1 months ago
A fixed-die floorplanning algorithm using an analytical approach
— Fixed-die floorplanning is an important problem in the modern physical design process. An effective floorplanning algorithm is crucial to improving both the quality and the t...
Yong Zhan, Yan Feng, Sachin S. Sapatnekar
CHI
2006
ACM
16 years 1 months ago
Negotiating presence-in-absence: contact, content and context
On the basis of a longitudinal field study of domestic communication, we report some essential constituents of the user experience of awareness of others who are distant in space ...
Steve Howard, Jesper Kjeldskov, Mikael B. Skov, Ka...
UIST
2006
ACM
16 years 1 months ago
Content-aware scrolling
Scrolling is used to navigate large information spaces on small screens, but is often too restrictive or cumbersome to use for particular types of content, such as multi-page, mul...
Edward W. Ishak, Steven Feiner
DIGRA
2005
Springer
16 years 21 days ago
Push. Play: An Examination of the Gameplay Button
At the center of the video game experience is the interface. Before a player grabs the first powerup or meets the first obstacle, the would-be-adventurer must accept the limitatio...
Stephen Griffin
INTETAIN
2005
Springer
16 years 20 days ago
Water, Temperature and Proximity Sensing for a Mixed Reality Art Installation
”Fluids” is an interactive and immersive mixed reality art installation that explores the relation of intimacy between reality and virtuality. We live in two different but con...
Isaac Rudomín, Marissa Díaz, Benjam&...