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GROUP
2005
ACM
16 years 6 days ago
Design decisions in the RideNow project
The RideNow Project is designed to help individuals within a group or organization coordinate ad hoc shared rides. This paper describes three design decisions the RideNow team mad...
Rick Wash, Libby Hemphill, Paul Resnick
HPCA
2003
IEEE
16 years 7 months ago
A Methodology for Designing Efficient On-Chip Interconnects on Well-Behaved Communication Patterns
As the level of chip integration continues to advance at a fast pace, the desire for efficient interconnects-whether on-chip or off-chip--is rapidly increasing. Traditional interc...
Wai Hong Ho, Timothy Mark Pinkston
EVOW
2004
Springer
16 years 20 hour ago
Aesthetic Video Filter Evolution in an Interactive Real-Time Framework
A data-flow network-based interactive evolutionary design framework is presented which will provide a testbed for the development and exploration of a diverse range of visual arti...
Matthew Lewis
PUC
2010
104views more  PUC 2010»
15 years 1 months ago
Towards understanding how to design for social play in exertion games
Players invest significant physical effort when playing exertion games. In addition to improving physical health, exertion games are also believed to facilitate social play amongs...
Florian Mueller, Martin R. Gibbs, Frank Vetere
WCNC
2008
IEEE
16 years 1 months ago
Genetic Algorithm Aided Design of Near-Capacity Irregular Variable Length Codes
— In this paper we demonstrate that our ability to match the EXtrinsic Information Transfer (EXIT) function of an Irregular Variable Length Code (IrVLC) to that of a seriallyconc...
Robert G. Maunder, Lajos Hanzo