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DIGRA
2003
Springer
15 years 11 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz
HICSS
2008
IEEE
151views Biometrics» more  HICSS 2008»
16 years 27 days ago
Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
Silvia Lindtner, Bonnie A. Nardi
NA
2008
78views more  NA 2008»
15 years 6 months ago
A walk through energy, discrepancy, numerical integration and group invariant measures on measurable subsets of euclidean space
(A) The celebrated Gaussian quadrature formula on finite intervals tells us that the Gauss nodes are the zeros of the unique solution of an extremal problem. We announce recent re...
S. B. Damelin
AIEDAM
1998
87views more  AIEDAM 1998»
15 years 6 months ago
Learning to set up numerical optimizations of engineering designs
Gradient-based numerical optimization of complex engineering designs offers the promise of rapidly producing better designs. However, such methods generally assume that the object...
Mark Schwabacher, Thomas Ellman, Haym Hirsh
VISUALIZATION
2005
IEEE
16 years 12 hour ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga