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NETGAMES
2006
ACM
16 years 20 days ago
On correctness of scalable multi-server state replication in online games
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
Jens Müller 0004, Andreas Gössling, Serg...
APCSAC
2005
IEEE
16 years 10 days ago
Speculative Issue Logic
In order to enhance the performance of a computer, most modern processors use superscalar architecture and raise the clock frequency. Superscalar architecture can execute more than...
You-Jan Tsai, Jong-Jiann Shieh
HICSS
2005
IEEE
153views Biometrics» more  HICSS 2005»
16 years 10 days ago
SOTIP as a Model for Outsourcing of Telecom Services for the Public Sector
The political intentions for the past 20 years have broadly speaking been to reduce the number of publicly owned and publicly run activities. Outsourcing is an often applied way t...
Helena Lindskog
ICRA
2005
IEEE
131views Robotics» more  ICRA 2005»
16 years 9 days ago
Optical Flow Calculation Using Data Fusion with Decentralized Information Filter
— This work presents a new approach to calculate the optical flow, which uses the decentralized information filter to accomplish a data fusion step. The proposal consists in ta...
Daniel Gamarra, Teodiano Freire Bastos Filho, M&aa...
IEEESCC
2005
IEEE
16 years 9 days ago
Web Service Discovery Based on Behavior Signatures
Web service discovery is a key problem as the number of services is expected to increase dramatically. Service discovery at the present time is based primarily on keywords, or int...
Zhongnan Shen, Jianwen Su