In classification with monotonicity constraints, it is assumed that the class label should increase with increasing values on the attributes. In this paper we aim at formalizing ...
The aim of this study is to understand how learners with different personality respond to an e-learning content structure, by which it will help to build an instance of personalit...
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
We developed AirTransNote, an interactive learning system augmented by digital pens and PDAs for each student. All notes written on regular paper sheets are immediately digitized ...
Observation activity, on instrumented collective learning situations, enables participants to appropriate themselves corresponding systems in their own practice. In this paper, we...