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ICDCSW
2005
IEEE
16 years 12 days ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
ICMCS
2005
IEEE
94views Multimedia» more  ICMCS 2005»
16 years 11 days ago
Fusion of Multiple Asynchronous Information Sources for Event Detection in Soccer Video
Our previous research shows that the use of multiple sources of information based on intrinsic AV features and external knowledge helps to detect events in soccer video. To make t...
Huaxin Xu, Tat-Hoe Fong, Tat-Seng Chua
ICRA
2005
IEEE
156views Robotics» more  ICRA 2005»
16 years 11 days ago
A Hierarchical Multiple-Target Tracking Algorithm for Sensor Networks
Abstract— Multiple-target tracking is a canonical application of sensor networks as it exhibits different aspects of sensor networks such as event detection, sensor information f...
Songhwai Oh, Luca Schenato, Shankar Sastry
IPPS
2005
IEEE
16 years 11 days ago
TiNy Threads: A Thread Virtual Machine for the Cyclops64 Cellular Architecture
This paper presents the design and implementation of a thread virtual machine, called TNT (or TiNy-Threads) for the IBM Cyclops64 architecture (the latest Cyclops architecture tha...
Juan del Cuvillo, Weirong Zhu, Ziang Hu, Guang R. ...
SKG
2005
IEEE
16 years 11 days ago
Information Services for Dynamically Assembled Semantic Grids
The information management requirements in systems based on Web Service Architecture principles include both the management of large amounts of relatively static services and assoc...
Mehmet S. Aktas, Geoffrey Fox, Marlon E. Pierce