Crowd simulation is a complex and challenging domain. Crowds demonstrate many complex behaviours and are consequently difficult to model for realistic simulation systems. Analyzing...
This paper presents a dynamic task scheduling approach to executing dense linear algebra algorithms on multicore systems (either shared-memory or distributed-memory). We use a tas...
DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Network Enabled Server (NES) systems. For most NES systems, as for most grid middleware sys...
Abstract. Building distributed content–based publish/subscribe systems has remained a challenge. Existing solutions typically use a relatively small set of trusted computers as b...
Abstract - With the growth of the Internet and increased demand for Web Services has come a heightened need for scalable wide-area group communication systems. The need for trust i...
Kim Potter Kihlstrom, Robin Elliott, Kelsey Marshm...