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MOBISYS
2011
ACM
14 years 9 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
CEAS
2011
Springer
14 years 6 months ago
Spam or ham?: characterizing and detecting fraudulent "not spam" reports in web mail systems
Web mail providers rely on users to “vote” to quickly and collaboratively identify spam messages. Unfortunately, spammers have begun to use bots to control large collections o...
Anirudh Ramachandran, Anirban Dasgupta, Nick Feams...
SIGMOD
2006
ACM
116views Database» more  SIGMOD 2006»
16 years 6 months ago
Simultaneous scalability and security for data-intensive web applications
For Web applications in which the database component is the bottleneck, scalability can be provided by a third-party Database Scalability Service Provider (DSSP) that caches appli...
Amit Manjhi, Anastassia Ailamaki, Bruce M. Maggs, ...
SIGGRAPH
2000
ACM
15 years 11 months ago
Pomegranate: a fully scalable graphics architecture
Pomegranate is a parallel hardware architecture for polygon rendering that provides scalable input bandwidth, triangle rate, pixel rate, texture memory and display bandwidth while...
Matthew Eldridge, Homan Igehy, Pat Hanrahan
HPCA
2007
IEEE
16 years 6 months ago
A Scalable, Non-blocking Approach to Transactional Memory
Transactional Memory (TM) provides mechanisms that promise to simplify parallel programming by eliminating the need for locks and their associated problems (deadlock, livelock, pr...
Hassan Chafi, Jared Casper, Brian D. Carlstrom, Au...