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» The role of game theory in human computation systems
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AIMSA
2008
Springer
16 years 20 days ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
ACMACE
2005
ACM
15 years 12 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
CADE
1990
Springer
15 years 10 months ago
IMPS: An Interactive Mathematical Proof System
imps is an Interactive Mathematical Proof System intended as a general purpose tool for formulating and applying mathematics in a familiar fashion. The logic of imps is based on a...
William M. Farmer, Joshua D. Guttman, F. Javier Th...
ACMACE
2008
ACM
15 years 8 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
BVAI
2007
Springer
16 years 14 days ago
Non-invasive Brain-Actuated Interaction
The promise of Brain-Computer Interfaces (BCI) technology is to augment human capabilities by enabling interaction with computers through a conscious and spontaneous modulation of ...
José del R. Millán, Pierre W. Ferrez...