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ATAL
2010
Springer
15 years 7 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
IPPS
2005
IEEE
15 years 12 months ago
Tight Bounds for Wavelength Assignment on Trees of Rings
: A fundamental problem in communication networks is wavelength assignment (WA): given a set of routing paths on a network, assign a wavelength to each path such that the paths wit...
Zhengbing Bian, Qian-Ping Gu, Xiao Zhou
EVOW
2010
Springer
15 years 10 months ago
Ant Colony Optimization for Tree Decompositions
Instances of constraint satisfaction problems can be solved efficiently if they are representable as a tree decomposition of small width. Unfortunately, the task of finding a deco...
Thomas Hammerl, Nysret Musliu
ICALP
2009
Springer
16 years 6 months ago
Approximation Algorithms via Structural Results for Apex-Minor-Free Graphs
We develop new structural results for apex-minor-free graphs and show their power by developing two new approximation algorithms. The first is an additive approximation for colorin...
Erik D. Demaine, MohammadTaghi Hajiaghayi, Ken-ich...
MM
2006
ACM
103views Multimedia» more  MM 2006»
16 years 7 days ago
Progressive cut
Recently, interactive image cutout technique becomes prevalent for image segmentation problem due to its easy-to-use nature. However, most existing stroke-based interactive object...
Chao Wang, Qiong Yang, Mo Chen, Xiaoou Tang, Zhong...