Cell line identification is emerging as an essential method for every cell line user in research community to avoid using misidentified cell lines for experiments and publications...
This paper extends the analytic framework Suchman used in Plans and Situated Actions by using it as a tool in the design of interactive, immersive environments that rely on human ...
Many real-time applications are designed to work in different operating modes each characterized by different functionality and resource demands. With each mode change, resource d...
Nikolay Stoimenov, Lothar Thiele, Luca Santinelli,...
We explore some of the complex issues surrounding the design and use of multimedia and Internet-based learning resources in distance education courses. We do so by analysing our e...
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...