Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
We discuss query evaluation for XML-based server systems where the same query is evaluated on every incoming XML message. In a typical scenario, many of the incoming messages will...
In this paper we report on using a relational state space in multi-agent reinforcement learning. There is growing evidence in the Reinforcement Learning research community that a r...
Tom Croonenborghs, Karl Tuyls, Jan Ramon, Maurice ...
In this paper, we investigate methods for enabling a human operator and an automatic motion planner to cooperatively solve a motion planning query. Our work is motivated by our ex...
The constraint paradigm provides powerful concepts to represent and solve different kinds of planning problems, e. g. factory scheduling. Factory scheduling is a demanding optimiz...