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MM
2005
ACM
103views Multimedia» more  MM 2005»
16 years 23 hour ago
Simulated virtual market place by using voiscape communication medium
We are developing a new voice communication medium called voiscape. Voiscape enables natural and seamless bi-directional voice communication by using sound to create a virtual sou...
Yasusi Kanada
MOBICOM
2005
ACM
16 years 22 hour ago
GrooveSim: a topography-accurate simulator for geographic routing in vehicular networks
Vehicles equipped with wireless communication devices are poised to deliver vital services in the form of safety alerts, traffic congestion probing and on-road commercial applicat...
Rahul Mangharam, Daniel S. Weller, Daniel D. Stanc...
NETGAMES
2005
ACM
16 years 22 hour ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
PPOPP
2005
ACM
16 years 21 hour ago
Teleport messaging for distributed stream programs
In this paper, we develop a new language construct to address one of the pitfalls of parallel programming: precise handling of events across parallel components. The construct, te...
William Thies, Michal Karczmarek, Janis Sermulins,...
SAC
2005
ACM
16 years 21 hour ago
Automatic learning of text-to-concept mappings exploiting WordNet-like lexical networks
A great jump towards the advent of the Semantic Web will take place when a critical mass of web resources is available for use in a semantic way. This goal can be reached by the c...
Dario Bonino, Fulvio Corno, Federico Pescarmona
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