Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
In aspect-oriented programming, one can intercept events by writing patterns called pointcuts. The pointcut language of the most popular aspect-oriented programming language, Aspe...
Pavel Avgustinov, Elnar Hajiyev, Neil Ongkingco, O...
We propose a novel type-based model checking algorithm for higher-order recursion schemes. As shown by Kobayashi, verification problems of higher-order functional programs can ea...
With generic functional programming techniques, we have eased GUI programming by constructing a programming toolkit with which one can create GUIs in an abstract and compositional ...
Peter Achten, Marko C. J. D. van Eekelen, Rinus Pl...
In spite of the more advanced modularisation mechanisms, aspect-oriented programs still suffer from evolution problems. Due to the fragile pointcut problem, seemingly safe modifica...
Andy Kellens, Kim Mens, Johan Brichau, Kris Gybels