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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
16 years 13 days ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
PPOPP
2006
ACM
16 years 12 days ago
McRT-STM: a high performance software transactional memory system for a multi-core runtime
Applications need to become more concurrent to take advantage of the increased computational power provided by chip level multiprocessing. Programmers have traditionally managed t...
Bratin Saha, Ali-Reza Adl-Tabatabai, Richard L. Hu...
BROADNETS
2005
IEEE
16 years 2 days ago
A Lightweight framework for source-to-sink data transfer in wireless sensor networks
— Lightweight protocols that are both bandwidth and power thrifty are desirable for sensor networks. In addition, for many sensor network applications, timeliness of data deliver...
James Jobin, Zhenqiang Ye, Honomount Rawat, Srikan...
MOBIDE
2005
ACM
16 years 17 hour ago
Towards universal mobile caching
In the context of mobile data access, data caching is fundamental for both performance and functionality. For this reason there have been many studies into developing energy-effi...
Ganesh Santhanakrishnan, Ahmed Amer, Panos K. Chry...
CCS
2005
ACM
16 years 2 hour ago
CPOL: high-performance policy evaluation
Policy enforcement is an integral part of many applications. Policies are often used to control access to sensitive information. Current policy specification languages give users ...
Kevin Borders, Xin Zhao, Atul Prakash