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» The impact of the nanoscale on computing systems
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NETGAMES
2005
ACM
15 years 12 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
EGC
2005
Springer
15 years 12 months ago
Transparent Fault Tolerance for Grid Applications
A major challenge facing grid applications is the appropriate handling of failures. In this paper we address the problem of making parallel Java applications based on Remote Method...
Pawel Garbacki, Bartosz Biskupski, Henri E. Bal
GRID
2004
Springer
15 years 11 months ago
Self-Organizing Agents for Grid Load Balancing
A computational grid is a wide-area computing environment for cross-domain resource sharing and service integration. Resource management and load balancing are key concerns when i...
Junwei Cao
ICDCSW
2002
IEEE
15 years 11 months ago
Quantifying Effect of Network Latency and Clock Drift on Time-Driven Key Sequencing
Time-driven Key Sequencing (TKS) is a key management technique that synchronizes the session key used by a set of communicating principals based on time of day. This relatively lo...
Geoffrey G. Xie, Cynthia E. Irvine, Timothy E. Lev...
SIGGRAPH
1996
ACM
15 years 10 months ago
Rendering from Compressed Textures
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
Andrew C. Beers, Maneesh Agrawala, Navin Chaddha