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NETGAMES
2004
ACM
15 years 12 months ago
A cheat controlled protocol for centralized online multiplayer games
Ordering of command messages from the clients at the game servers is an important issue that impacts fairness, response times, and smoothness of the game play. Recently, protocols...
Bei Di Chen, Muthucumaru Maheswaran
EUROPAR
2004
Springer
15 years 11 months ago
Concurrent Table Accesses in Parallel Tabled Logic Programs
Tabling is an implementation technique that improves the declarativeness and expressiveness of Prolog by reusing answers to subgoals. The declarative nature of tabled logic program...
Ricardo Rocha, Fernando M. A. Silva, Vítor ...
PADL
2004
Springer
15 years 11 months ago
Pruning in the Extended Andorra Model
One of the major problems that actual logic programming systems have to address is whether and how to prune undesirable parts of the search space. A region of the search space woul...
Ricardo Lopes, Vítor Santos Costa, Fernando...
FPL
2009
Springer
106views Hardware» more  FPL 2009»
15 years 11 months ago
Low power techniques for Motion Estimation hardware
Motion Estimation (ME) is the most computationally intensive and the most power consuming part of video compression and video enhancement systems. In this paper, we propose a nove...
Caglar Kalaycioglu, Onur C. Ulusel, Ilker Hamzaogl...
VLDB
1997
ACM
109views Database» more  VLDB 1997»
15 years 10 months ago
Effective Memory Use in a Media Server
A number of techniques have been developed for maximizing disk utilization in media servers, including disk arm scheduling and data placement ones. Instead, in this paper we focus...
Edward Y. Chang, Hector Garcia-Molina