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» The human-robot interaction operating system
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ACMACE
2005
ACM
16 years 2 days ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
IFM
2004
Springer
15 years 12 months ago
Verifying Controlled Components
Recent work on combining CSP and B has provided ways of describing systems comprised of components described in both B (to express requirements on state) and CSP (to express intera...
Steve Schneider, Helen Treharne
EICS
2010
ACM
15 years 11 months ago
Collaboratively maintaining semantic consistency of heterogeneous concepts towards a common concept set
In e-business, creating a common concept set for business integration, interoperation and interaction has to consider the heterogeneity reality of different interpretations from m...
Jingzhi Guo, Iok Ham Lam, Chun Chan, Guangyi Xiao
ACSAC
1999
IEEE
15 years 10 months ago
Safe Areas of Computation for Secure Computing with Insecure Applications
Currently the computer systems and software used by the average user offer virtually no security. Because of this many attacks, both simulated and real, have been described by the...
André L. M. dos Santos, Richard A. Kemmerer
ACMDIS
2004
ACM
15 years 12 months ago
Tutor design for speech-based interfaces
Speech-based applications commonly come with web-based or printed manuals. Alternatively, the dialogue can be designed so that users should be able to start using the application ...
Jaakko Hakulinen, Markku Turunen, Esa-Pekka Salone...