This paper proposes the design rationale of a wearable display that is able to convey the behavioral typology of its wearers by merging insights from wearable computing, aesthetic...
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
We introduce the information flaneur as a new human-centred view on information seeking that is grounded in interdisciplinary research. We use the metaphor of the urban flaneur ...
Haptic Interfaces have been used as cooperative systems to reproduce and simulate human actions. The Haptic Interface (HI) can be used as a tool capable of interacting dynamically...
Jorge Solis, Carlo Alberto Avizzano, Massimo Berga...
Human activity is extremely complex. Current technology allows us to handcraft real-time perception systems for a specific perceptual task. However, such an approach is inadequate...