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AAAI
2000
15 years 8 months ago
Human-Level AI's Killer Application: Interactive Computer Games
Although one of the fundamental goals of AI is to understand and develop intelligent systems that have all of the capabilities of humans, there is little active research directly ...
John E. Laird, Michael van Lent
MOBICOM
2010
ACM
15 years 7 months ago
Did you see Bob?: human localization using mobile phones
Finding a person in a public place, such as in a library, conference hotel, or shopping mall, can be difficult. The difficulty arises from not knowing where the person may be at t...
Ionut Constandache, Xuan Bao, Martin Azizyan, Romi...
CTW
2006
107views more  CTW 2006»
15 years 6 months ago
Human computer interaction methods for electronic flight bag envisionment and design
This paper reports on the application of a range of human computer interaction (HCI) methods to the redesign of an electronic flight bag (EFB), as part of a commercial software dev...
Joan Cahill, Nick McDonald
ICRA
2010
IEEE
138views Robotics» more  ICRA 2010»
15 years 5 months ago
Mapping indoor environments based on human activity
— We present a novel approach to build approximate maps of structured environments utilizing human motion and activity. Our approach uses data recorded with a data suit which is ...
Slawomir Grzonka, Frederic Dijoux, Andreas Karwath...
CORR
2011
Springer
301views Education» more  CORR 2011»
14 years 10 months ago
Human Activity Detection from RGBD Images
Being able to detect and recognize human activities is important for making personal assistant robots useful in performing assistive tasks. The challenge is to develop a system th...
Jaeyong Sung, Colin Ponce, Bart Selman, Ashutosh S...